Posts Tagged ‘MMO’

This past week has been pretty damned busy. With the release of Diablo 3 and being in a few Betas, I’ve tried to spread my time between them but it hasn’t gone so well. I’ve put in around 60 hours or so into D3 already but I did manage to pry myself away from it to get some time with the Firefall Beta. I first saw some of this game was last year on GamebreakerTVs weekly show TWIMMO. I became very interested and tried to find out everything I could about it. Which at that time wasn’t all that much. Just that it was a third person shooter MMO that would be Free to Play. A shooter MMO that’s F2P? I’m in. I was pretty excited when I got my invite early last week. Let’s get to it.

Right off the bat I really enjoyed the look and feel of the world. The cel shading graphics style is cool but I am not always a fan of it. There have been a few games over the years that I have enjoyed that use it. This game is definitely one of them. I spent the first hour or so in the game jamming around checking things out and getting used to using the jet-pack. The world looks great and I can’t wait to see more of it. Having the jet-pack to get around was insanely fun. They also have certain places where you can grab a glider to get around the island quicker. While I was hopping around I ended up getting caught up in some group PvE. It was really cool to just be roaming around and stumble on them. Fighting off waves of NPC soldiers along side a big group of other players was really fun. It’s still early on in Beta so other than rocking some quests, thumping(resource gathering player triggered event) and PvP there’s not a lot to do at the moment. What they do have in is still really fun. I’m a big fan of the glider and jet-pack. I’m pretty sure I could entertain myself by just messing with them for hours and hours.

One thing that Red 5 has planned for Firefall which has some people scratching their heads and others jumping for joy is their “Staged Content”. It’s not been implemented yet but if they get it to work it’s going to be amazing. Essentially the whole game world will not be available to explore at launch. As the players work together and complete story quests and participate in the game content they unlock more of the world. Here’s a link to a really great video explaining it. Extra Credits – Firefall – Staged Content Approach. If they can actually pull this off it’s going to be wicked.

The classes are called Battleframes in Firefall. There a few different ones but the really cool part is that you don’t need to re-roll a character to try them all out. When you first load into the game you are defaulted to the Assault Battleframe. Hitting up a Battleframe terminal allows you to swap between them at any time. A load out terminal lets you swap out your different gear within each frame. I started out just messing with the Assault one to get a feel for the game. After I felt that I had a good handle on what I was doing I decided to swap over to Recon. I love playing snipers in shooters and so really wanted to give this Battleframe a test drive. Rolling around with the jet-pack sniping baddies is a lot of fun. Leveled this Battleframe up a bit doing some quests and I even dove into a bit of PvP.

I did have fun in the PvP when I tried it in the Assault and Recon frames but was watching how the healers worked and really wanted to give that a shot. Swapped over to the Medic Battleframe to give it a go. I tend to play healing classes quite a bit in MMOs I wanted to see how it worked in Firefall. So. Much. Fun. I don’t think that I’ve even played any of the other frames since I began rolling with the Medic. I found being able to heal myself made the questing a bit easier but in PvP is where I really was having the most fun. I’m still a low-level medic but I am doing pretty well. Chasing the action trying to keep teammates alive can get pretty intense at times.

I only got in a few hours of playtime with Firefall this past week. I definitely need to spend more time with it. It’s a game that has so much potential. I’ll be doing more posts as the Beta goes on and I get more time with the game. There are issues and things that still need to be added but at this point the game looks and feels really great. I’m having a lot of fun with it. Looking forward to seeing where it goes. All around a great experience so far. I think the folks at Red 5 studios really have something here. Be sure to head on over to the Firefall website and take a look. You can also sign up for the beta there.

Thanks for reading.


So the internet exploded and overreacted to the release of the subscription numbers for Star Wars The Old republic. People on the internet freaking out over nothing? What a surprise. So the numbers released last week we learned that the subscription numbers for SWTOR are down from 1.7 million to 1.3. Pretty big drop but still… 1.3 million subs? Game’s doing fine. Because of the drop there are obviously some servers for the game that are barren even during peak times. Figured I’d throw in my two cents about it.

The sever that my guild and I were placed on during early access is a medium-ish pop server. During peak times the PvP queues aren’t that bad and a decent amount of people can be seen roaming around on the Fleet. I don’t mind the lower population on my server but when I play in the off-peak times the queues can take literally over an hour to get into a Warzone. I tend to play in off-peak times mostly. My biggest gripe about the server that I play on is constantly seeing the same pr-emade groups in PvP for hours on end. There have been periods of time when I hit the same pre-made group for 3-4 hours and sometimes couldn’t finish my daily PvP quest. It can be very frustrating. What I decided to do recently is roll characters on a west coast server with a higher population. I am east coast myself but I tend to play late most of the time so hopping on to a west coast server is better for me. I’m very much looking forward to the upcoming server transfers. Once they become available I will be moving four or five of my characters over. The population on my server seems to have dipped recently. I think other people have had the same idea to test the waters on some of the other servers and transfer over in early summer when that feature becomes available. When this does happen what will become of those left behind on those medium/low populated servers?

In the world of MMOs server merging always get bad press. Usually it happens to games that are struggling to hold people and they combine servers together to make fewer, but higher populated servers. Now SWTOR is not struggling by any means. 1.3 million subs is great. What they should do with the lower populated servers is merge them together so those players who don’t want, or can’t afford to ship their characters off to another server, get a better experience. More players means faster PvP queues, a better economy and a much livelier world to play in.

The bad stigma around server mergers for MMOs is pretty ridiculous. Games gain and lose players all the time. It happens. I think that deciding not to merge servers to simply save face and avoid bad press can potentially be more damaging because those people left on those extremely low pop servers really don’t get a good experience. Therefore keeping them subscribed to the game becomes a lot less likely. The bad press and internet explosion that will take place if they merge servers will be a tough pill to swallow. On the other hand having people quit the game because of, or constantly hearing about barren servers isn’t a good thing either. I think that if Bioware does decide to merge some of the lower populated servers that it will be better for the games community in the long run.

A lot of MMOs out there get a big influx of people who play as soon as the game launches and then that number often drops. Sometimes it steadies out. For some games it goes up again. Others manage to scrape by with their loyal player base. Some game developers switch business models from a subscription to free to play. Those games that make the switch can occasionally end up becoming very profitable and carry on for much longer than people thought they would. I think that this drop off in SWTOR subs is just a normal happening in the world of MMOs that is being blown wildly out of proportion. It’s got a larger than usual spotlight on it because it’s a Star Wars game and EA/Bioware spent a lot of money developing it. I feel that the game does have a lot of great aspects to it. I agree that there are some things that need to be fixed and added to the game. I am still having so much fun with it and plan on sticking with it. I’m eagerly waiting to see what the great folks at Bioware have in store for us.

I’ve spent the last few days trudging through hundreds of pages of forums to look and see some of the reasons that people have left the game. I was looking through the posts, ignoring ones that were nothing more than – “This game sucks so I quit.” or “SWTOR is dead”, in an attempt to find intelligent responses. Posts where people explained what they didn’t like and why they left. There’s quite a few valid well thought out posts among the arguing and trolling. Some left because they just felt that this isn’t the game for them. Others enjoyed the game but felt that there were key features missing and until SWTOR had them they would not be playing. Others are interested in upcoming games and wouldn’t have time. There are plenty of reasons why they left and some pointed out features that would bring them back. I think two of the features that I saw mentioned the most were the Ranked Warzones and the Group Finder. Both are features that are coming soon. Group Finder is slotted to be in the upcoming Patch 1.3. Ranked Warzones got pulled from 1.2 partially because of the feedback they were getting on the test server about how the queues worked. I gotta admit the way the queues worked with putting ranked in with unranked if it couldn’t find enough people was… For lack of a better word, wrong? I’m glad they decided to hold off until they can work with it a bit more and perhaps get cross server queuing in so they can avoid the mixed queues.

Server mergers aren’t always a bad thing. I think that if they decided to go this route with some of the servers that it would be better for the game in the long run. Perhaps once they get the cross server queuing in, it will solve a lot of the problems that the lower populated servers are facing. I guess we’ll just have to wait and see.

What are your thoughts? If you’re a SWTOR player how is your server doing? Still a busting population or are you stuck dancing by the PvP mission terminal with the same 10 people every single day? What are you feelings about server mergers in general? Are they a good thing if they can potentially make the community stronger or just the last fleeting breaths of a dying MMO? Let me know what you think in the comments here on the blog or over on the FMG Facebook or G+ page.

Thanks for reading!

Thought it would be fun to throw out a post about two of my three favorite things. Gaming and music. Third is Vodka but that’s a whole other post. That I’ll probably never write. Unless I’m really drunk. From Vodka. Moving along. I’ve always been a music fan. Going back to when I was a kid. I still listen to a lot of the same stuff I did back then. Typically a lot of punk/metal/rock’n’roll. Except for some really ridiculous shit that I would put on to screw with people because… Well, I was a kid and it was hilarious. I remember spending days organizing a set list to make a killer mixed tape for my walk-man. Nowadays with massive storage on portable media devices that art of the mixed tape has all but vanished. For me these days I still take the time to meticulously create playlists. Not for portable use. I just load my Droid up and hit shuffle for that. My carefully thought out playlists are for when I’m gaming.

The bulk of the gaming I do these days is with MMOs. I have a main playlist with my 100+ gigs of music that I throw on when I’m trudging the interwebs for entertainment or just sitting around reading comics, or hey! When I’m writing a blog. Although sometimes that just screws me up and I have to end up turning it off or switching to a more focused playlist. I’ve actually written lyrics in the middle of a paragraph while writing a post without realizing it until I proofread it later on. I’m sure I’ll be drunk and or tired when I throw a post up someday and I’ll miss one. Should be funny. Ok. Back on topic. When I play MMOs I have very specific playlists depending on the task at hand. I find that depending on what you dive into in an MMO each has a completely different mindset that I approach it with. Leveling, endgame and PvP all put me in different mindsets that make me want to hear different music.

My leveling playlists tend to be a bit more general than the others. Usually things that I just have fun listening to. Bands like NOFX or Dropkick Murphys for example are just fun as hell to listen to and just takes away from the “grind” that leveling can become in some games. This playlist has actually got quite a bit of punk rock tunes on it. Has a good mix of other things as well but the majority is just songs that are fun to listen to that I can sit here and rock out to while tearing through leveling content like a beast. Also seems there’s a lot of Motley Crue on this one too. Just an all around fun playlist to get into. This is usually the list I’ll throw on if I’m listening to music while rocking the console games.

My endgame playlist is much more focused on specific songs and bands that help me concentrate. Having something that helps me focus so I can keep an eye on what’s going on around me and call things out is great. This list strays from the fast paced punk rock dominated list I listen to while leveling. This list has a lot of TOOL on it. I find that especially with TOOL, it really helps me focus clearly on what I’m doing without much of a distraction. Another band that tends to take up a big spot in the list is Nine Inch Nails. It’s a very metal/industrial heavy list that really gets me in the zone. A lot less random and designed to give my brain something to sink into while I focus on taking down the biggest bads in our various MMO universes.

The last one is probably the most important. Player. Versus. Player. This list is populated by a lot of balls to the wall metal that just gets me revved up and wanting to tear things to shreds. The major players I throw on this list would be bands like Slayer, Pantera and Manowar. Songs that are very aggressive and work like my own personal war drums. Nothing quite like the feeling of running into a battle with Surfacing by Slipknot playing in the background to get the blood flowing. A bonus thing that I’ve found over the years is that this PvP playlist has done for me. Cut down on my cost in keyboards. There was a time when I would completely fly into a frenzied nerd rage and break things. Usually my poor defenseless keyboard. I still get pissed off from time to time and pound my desk. Still curse into vent/mumble profusely sometimes too. This list really helps me focus on the task at hand and worry less about beating up things around me that cost money to replace. Pretty hilarious. The intention of this list, while the less breaking of peripherals is nice, is to get the blood flowing and help me channel any rage on the task at hand.

Whether it’s different things I’m doing within a game or a style of game I always find that music helps me get into what I’m doing. Gaming for me is an escape from reality and music helps me to lose myself in what I’m doing and really get immersed in what I’m playing. I still enjoy hearing the game sounds/music and usually have the master volume set to about 20%. Then I have my playlist rocking in WinAmp at about 10% volume and can still clearly everything. That is of course if I have vent/mumble on. Being able to hear the people who you’re raiding or PvPing with kinda helps too. When I’m rolling solo I usually have things turned up higher.

Listening to music definitely helps me focus and makes me better at whatever I may be playing. Some people can’t listen to music at all and find it a distraction. Some turn game sounds/music off completely and just listen to tunes. Curious to know how your gaming and music mixes if at all. Let me know!

Be sure to check out FMG on Facebook and G+ for updates and to leave comments! You can also email me at any questions or comments you may have.
Thanks for reading!


This past weekend got another shot at the SWTOR Beta. I unfortunately have been a little sick so I didn’t get as much time with the game as I would have liked. The time I did get in was really awesome. I also had a friend of mine bring his laptop over and spend the weekend playing as well. This was his first time getting hands on with the game and whatever doubts he had about whether he would actually play when the game releases are gone. I spent some time leveling bounty hunter to 10 or 11ish with him and despite him never having much experience with MMOs in the past he was able to pick up things very quickly and had a great time.

That brings me to the first thing I want to touch on in this post today. The accessibility of the game. It is an MMO and has more going on than most single player RPGs but it’s built in a way that newcomers can jump right in without worrying too much. Bioware really outdid themselves by making a game that really has something there for everyone. Whether you’re just a fan of MMOs, story driven RPGs, fast paced action games, big PvP fans, or a really hardcore MMO player, Bioware has you covered. The game has a lot of depth for the more hardcore players that for the more casual gamer may not even be interested in. From the intricacies of talent builds, taking full advantage of powers and combinations and crafting the hardcore players really have the opportunity to excel. For the more casual or newcomer to MMOs the game really does a great job of easing you into the game and doesn’t cut you off at the knees if you skip over crafting or avoid group play and solo your way to 50. They have implemented social points to encourage people to group up but it is not necessary. Personally, I really enjoyed group questing and what little I did experience of the Flashpoints. The way the group conversations work is really awesome and interesting and one of my favorite parts of the game. In other MMOs that I have played I usually just solo quest my way to cap level but am looking forward to grouping up with guild mates or random people as I level. Definitely a very unique way to evolve the PvE experience and make it much more engaging than reading a wall of text in a quest log. Off on a little rant there for a second but my point is that if you are a Star Wars Fan, a casual gamer, hardcore gamer or whatever, that this game really does have something for everyone no matter your gaming history or play style.

I’d like to go a bit more into the classes and how different they really do feel unique compared to one another. Now in order for game balance, especially in PvP, the classes do have to be somewhat mirrored on either side. The example that I will use because it’s the mirror that I have had the most time with is the Bounty Hunter/Republic Trooper. They both have similar abilities. For example, the BH has something called carbonite spray that is a coned crowd control ability while the RT has the carbonite grenade. Both have basically the same effect they are just deployed differently. While this is only one example they have a lot of similar abilities like that. Pretty boring right? Wrong. While they do share a lot of similar abilities Bioware has done a marvelous job making sure that they feel nothing alike. I think it has a large part to do with the resource that the classes use. The BH uses heat. Your heat bar begins empty and by using abilities you generate hat and if you overheat it stuns you for a few seconds. You have a vent heat ability that has a cooldown to help you manage it. I really enjoyed the way that this resource mechanic worked. The RT on the other hand has ammo. It starts at 12 if I remember correctly, and you use up ammo as you use abilities. The less ammo you have the slower it recharges so finding that balance and learning to manage it to its full potential will be tricky. You also have a reload ability that has a cooldown to help you manage it. So despite the two classes being mirrors of one another something as simple as slight deployment differences in the abilities and a varying resource I found that they felt completely different and I had a lot of fun with both. Had so much fun with the BH that I will be making that my second character after my Sith Inquisitor instead of the Imperial Agent. Death from above = win.

So instead of writing a lot about story again this time around and worrying about spoiling anything all I’m gonna say this time around is that everything I have experienced story wise in the game has been absolutely stellar. Really engaging characters and plots and the voice acting is probably the best I have ever heard in a video game. Scratch that. Some of the best voice acting I have ever heard. The highest level character I had was my Sith Inquisitor. She was level 24 and the story just kept getting better and better. Can’t wait to see how it all plays out when the game is live.

This past weekend was a HUGE stress test for the servers. I personally didn’t have any queue times or noticeable lag at all. Actually had two minor crashes this weekend but that was it. Tweets from @SWTOR announcing addition of more servers throughout the weekend. I noticed a couple of servers went down but it seemed that they were able to bring them back rather quickly from what I saw. Overall a pretty smooth weekend and things are really looking great for launch.

I mentioned in the previous SWTOR post that I did a few great resources to check out for all you SWTOR needs but I’ll throw them out there again. Be sure to check them out.
Darth Hater
Darth Hater Database

If you’re a fan of PvP and would like a little more insight into SWTOR PvP be sure to check out Ed aka Taugrim. He now has a weekly spot on GamebreakerTVs show The Republic and his own site has videos diving into how PvP works for some classes and game play footage from SWTOR warzones. He also does live streams on his Twitch TV channel that you can check out. Actually been watching his videos while I’ve written this. Really great stuff full of insightful commentary to help you out while you PvP.

Thanks again for reading. I’ll see you soon in a galaxy far far away. May the force serve you well.


The Star Wars The Old Republic NDA was lifted, and the internet exploded. There is a ton of awesome information and videos coming out of the huge circle of fan sites and live streamers. I was only able to get my first hands on with SWTOR this past weekend. I’ve been chomping at the bit to be able to share my awesome experience with the game. Thank you Bioware for lifting the NDA. You guys rock. Let’s see if I can get through this without any spoilers. Here we go.

So I’ll start talking about the graphics and the overall look of the game. When I first saw the stylized graphics during the early reveals I wasn’t sure if I liked it. As time progressed they definitely polished up the look quite a bit. I am very happy with the look of the game now. My PC was running the game with almost all settings at max and the environments and characters looked spectacular. I found myself at one point not even questing, just running around exploring Dromund Kaas. Really awesome environments. A lot to see. The highest level character I had was a level 14 Sith Sorcerer so I only got to explore, Korriban, Dromund Kaas and a bit of Balmora.

A lot of people are up in arms about the space combat in the game. I don’t know why. The space combat for me is a secondary part to the game. It’s a mini game put in as something else to do while leveling. The complaint that a lot of people have is the rail shooter aspect to it. That means that it automatically flies your ship’s course while you worry about dodging fire and blowing things up. Yes you can do a barrel roll. I had a lot of fun with the space combat. Locking missiles on a few targets and letting them loose taking out multiple targets at once is just an awesome feeling. If they choose to evolve the space combat in the future it would be cool but I have no complaints at all about its current incarnation.

From the fan site summit a few months back I heard mixed opinions about how the combat felt. Last weekend one of my goals was to try different types of combat and see how it all felt. I mixed it up a bit and played a Sith Warrior, Sith Inquisitor and Imperial Agent. They each have their own style and gave me a good sample of different types of combat the game has to offer. I actually thought the combat was fun and fast paced. With the Sith Warrior being able to leap right into a mob and massacre the poor bastards was pretty epic. Got finished a few of those fights by the skin of my teeth and some I bit off a bit more than I could chew. At one point I figured, “Hey. I got this.” and pulled 3 groups thinking that I could just tear my way through them. Wrong. Got my ass handed to me. It was hilarious. The Sith Inquisitor is considerably more squishy than the Warrior so I tried to not pull as many. I found I was able to mix it up with my force lightning and my melee attacks pretty well and stay alive. The Imperial Agent is not as squishy as the Inquisitor but I found myself looking at the fights from a more tactical viewpoint. Before engaging an enemy I would scope out the area and spot where I would be able to take cover and possible fall back points if I needed. Combat for all three classes felt very different and I really like that. Something in the game to fit different play styles or for me who is a raging altoholic, unique experiences to fit whatever mood I may be in. So having briefly tasted some of the different types of combat that SWTOR has to offer I enjoyed it all. Looking forward to exploring the combat further in the upcoming beta weekend.

Now I get to the hard part. I’m sure the final version of this part of the post will be edited, scrapped and rewritten a bunch of times. I want to talk about the story without revealing or spoiling anything for anyone. Here we go. Bioware is known for writing very epic story lines into their games. From KOTOR, to Dragon Age and Mass Effect they have proven themselves to be very worthy storytellers. SWTOR is no exception. From the classes that I did get the chance to level up and experience the story for, it was amazing. Two two that I spent the most time with were the Imperial Agent and Sith Inquisitor.

The one “reveal” I will say about the Sith Inquisitor storyline which has been stated a hundred times over on many sites is that you begin the story as a slave. Which causes many at the Sith Academy to underestimate you and treat you like crap. So you have to set out and prove to them that you are the real deal. The companion you get first as the Inquisitor is Khem Val. A big ass alien who loves to eat people. He will ask you more than once if you’d like him to dispose of someone you are in a conversation with by killing and eating them. It’s hilarious. When you get him he’s practically naked so I can’t wait to get a companion kit for him so he can cover himself up. Hopefully before I get to Hoth because well, its damn cold. I love healing in MMOs and so I chose Sith Sorcerer as my Advanced class. I had reached up to level 14 and had a couple of heals and was able to do pretty well in the one flashpoint that I ran with some friends. I was still also to deal a decent amount of damage while doing quests. Having Khem Val as my companion helped a bit. Inquisitors are pretty squishy but Khem Val is a pretty solid tank which allowed me to stand back keep him healed and blast the crap out of things with my force lightning. Epic. A comment made in the Trooper VS Inquisitor video mentions that you can be a mastermind which I can totally see. I’ve only scratched the surface of the story and it definitely has a twisting plot full of deceit and treachery early on. I can only imagine how much more intense the rest of it will be. I was playing dark side during the beta but once it goes live I haven’t decided what I’ll do. I have heard that one of the hardest things to play in the game is a light side inquisitor. Which from the small amount that I saw I can totally see. Seems like it would be very interesting. I’ll see how I feel once I get into live.

The Imperial Agent gives you the opportunity to play a spy type character. Early on you are assigned to infiltrate a criminal organization for the Empire under a stolen identity. This story also had a lot of cool little twists and I really enjoyed the Rattataki companion you get early on. Kaliyo is a pretty self-confident and witty companion that I loved having around. I totally felt that with her at my side we could take over the galaxy. I didn’t get as far into the story on this character as I did on my Inquisitor but I was definitely interested in seeing where the story was heading. When you are finished on Hutta, where you begin as Agent or Bounty Hunter, you head to Dromund Kaas which is the Imperial equivalent to Coruscant. There you get to report to Imperial Intelligence HQ. Bad ass companion. Check. Path to becoming bad ass Imperial super spy. Check. This is gonna be awesome. I haven’t played much past that but I chose my advanced class to be sniper because well… I love being a sniper. The other AC Operative does look really wicked as well. That one has closer range and stealth capabilities where the sniper is a very strong long-range class. My time with this class really has me sold on it. I was unsure of what my second character in live would be after my Sith Inquisitor but at this point I am heavily leaning towards Imperial Agent – Sniper. It was a lot of fun to play and I was having fun with the cover system and the long-range attacks. I was able to take out multiple groups of enemies at times while strategically working with the cover mechanic and keeping them at a distance. I’m sure there’s even more at higher levels but there was enough abilities to deal with anyone that got a bit too close.

Those were really the only two classes that I spent a substantial amount of time with to really be able to form a solid opinion about. I did dabble a bit with the Sith Warrior and it was looking pretty awesome but he was only up to about level 5 or 6. I was at the point with him where I was about to get his first companion Vette. A sassy Twi’Lek that, come the live game I will torture in hopes that she will cry. My Sith Warrior will definitely be played dark side. Ever since I heard a comment from one of the devs a while back saying that there is a Sith Warrior companion that will spend the entire time on the ship crying because of how you treat them. I will be treating them all like meat bags in hopes of figuring out which one it is. Once I do, I will still treat them all like crap because he’s the biggest big bad the galaxy has ever known. Plus it should be fun. Really looking forward to the torture.. uh I mean story line for the Sith Warrior.

I apologize if some of this seems all over the place and erratic but I did have to do some serious editing to keep it spoiler free. Seems like a good place to stop there. I’ll surely make another post after the next beta weekend. I may even do another later this week touching on a few things that I didn’t get to here. I’ll hopefully be able to hop into some PvP so I can give you my impressions about that. I’ve only seen videos and live streams so far and I must say…. Huttball looks REALLY fun. Stoked to get into that. Also I didn’t really get much time to spend on Flashpoints so hopefully I’ll get the chance to do that as well. So far I must say that everything I have had the chance to get hands on with in SWTOR has lived up to or exceeded my expectations. Very eagerly looking forward to launch.

Be sure to check out some of the great resources and fan sites out there. Darth Hater just launched their database for SWTOR. Darth Hater is one of my favorite sites to check out for information on the game. They are pretty good at keeping us up to date all the breaking news and have links to a lot of other quality fan sites to check out. Also there’s GamebreakerTV which has a weekly show called The Republic where they discuss the game. Now that the NDA is lifted there should be a TON for them to talk about on this Mondays episode. They also put up an episode Friday after the NDA was lifted talking about fan site summit that happened a few weeks back and a few other videos throughout the day including a BFF report with Mike B AKA Fony and a look at the class/race combinations. Be sure to check it out. A lot of great stuff.

Thanks for reading. Hope you enjoyed it.